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1. Revelations Chapters - Make your Top 10 List - in Revelations Testing and Development [original thread]
Edited by: Max Hardcase on 19/11/2006 19:42:31 1- Target painters not that good for turrets, which are main damage dealers for Minmatar. http://oldforums.eveonline.com/?a=topic&threadID=416842&page=1 2- ECCM suckiness compared to ECM, ( opper...
- by Max Hardcase - at 2006.11.19 19:41:00
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2. No subject - in Revelations Testing and Development [original thread]
1- Target painters Being not very usefull for Guns, which is what minmatar use the most. http://oldforums.eveonline.com/?a=topic&threadID=416842&page=1 for my idea 2- ECCM suckiness compared to ECM, ECCM could be made into anti multiple EW forms b...
- by Max Hardcase - at 2006.11.19 19:05:00
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3. Warps speeds have to change as well with warp to 0 km. - in Revelations Testing and Development [original thread]
Keep in mind yer effectively completely safe while in warp. I'd like to see some movement benefit for smaller ships though. Keep BS at 3 AU/s then ?
- by Max Hardcase - at 2006.11.19 12:51:00
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4. Warps speeds have to change as well with warp to 0 km. - in Revelations Testing and Development [original thread]
Hit enter while finishing the title.
- by Max Hardcase - at 2006.11.19 11:51:00
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5. Warps speeds have to change as well with warp to 0 km. - in Revelations Testing and Development [original thread]
Edited by: Max Hardcase on 19/11/2006 11:51:21 Battleship 2 AU/s BattleCruiser 4 AU/s Cruiser 4 AU/s Destroyer 6 AU/s Frigate 6 AU/s Interceptor 8 AU/s With the reduction in need for speed mods on big ships, the warp speeds have to be changed...
- by Max Hardcase - at 2006.11.19 11:29:00
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6. Hurricane alternate way to lower DPS while leaving Alpha strike intact - in Revelations Testing and Development [original thread]
They could lower the RoF bonus to 3%-3.5% and left us the 7th slot.And take 50 Powergrid. This would leave the artie Alpha intact. Dunno why everyone is stuck on the same numbers for bonus always. BC 5 with 3% rof bonus = *0.85 RoF = 17.6% DPS in...
- by Max Hardcase - at 2006.11.18 10:24:00
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7. R.I.P. Hurricane - in Revelations Testing and Development [original thread]
Problem is the AC/Artie powergrid disparity.
- by Max Hardcase - at 2006.11.18 10:07:00
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8. R.I.P. Hurricane - in Revelations Testing and Development [original thread]
Edited by: Max Hardcase on 17/11/2006 07:50:00 Originally by: Pattern Clarc it loses a turret and suddenly it's broken?? I agree it was the wrong nerf(should have been with the plates), but seriously people, get a grip. Well look ...
- by Max Hardcase - at 2006.11.17 07:49:00
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9. R.I.P. Drake? - in Revelations Testing and Development [original thread]
only thing that needed to be changed was 1600 plate to 1000 pg :)
- by Max Hardcase - at 2006.11.16 21:44:00
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10. R.I.P. Drake? - in Revelations Testing and Development [original thread]
Command ships are there for 1 purpose only : Keep the gang modules in a very safe chassis. They're about defense and gang bonus, not damage.
- by Max Hardcase - at 2006.11.16 21:09:00
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11. Myrmidon concept change. - in Revelations Testing and Development [original thread]
Edited by: Max Hardcase on 16/11/2006 20:44:36 Same effect as the celestis when dampening. Would have loves RoF bonus for launchers >> SD range bonus on the Lachesis.
- by Max Hardcase - at 2006.11.16 20:44:00
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12. Myrmidon concept change. - in Revelations Testing and Development [original thread]
Celestis pilots don't have an upgrade path, drone users already have one. That was my main line of reasoning.
- by Max Hardcase - at 2006.11.16 19:55:00
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13. Myrmidon concept change. - in Revelations Testing and Development [original thread]
Personally I think a long range damp ship would have more value than yet another drone boat.
- by Max Hardcase - at 2006.11.16 19:45:00
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14. Myrmidon concept change. - in Revelations Testing and Development [original thread]
It only can use backup drones when it uses med/light drones, so then its nothing more than a slightly bigger Vexor. So whats the points ? Give it more drone bay and it starts to sneak unto the domi's terrain. So why not give it another niche ?
- by Max Hardcase - at 2006.11.16 19:28:00
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15. Myrmidon concept change. - in Revelations Testing and Development [original thread]
Yer assuming I agree with the nerfs of the Hurricane / Drake.
- by Max Hardcase - at 2006.11.16 19:05:00
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16. Myrmidon concept change. - in Revelations Testing and Development [original thread]
Okay how about we scrap the droneboat idea since no one agrees on what to do with it. Now the fluff about the myrmidon indicates it is a standoff ship. So we keep the +5% hybrid damage bonus/lvl ( use it with rails ) And we add a 10% (? 7.5% ?) S...
- by Max Hardcase - at 2006.11.16 18:59:00
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17. Dominix needs bonus change - in Revelations Testing and Development [original thread]
They're stuck in fleet combat = 425 II's mode.
- by Max Hardcase - at 2006.11.15 18:03:00
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18. Myrmidon: Needs more dronebay or not? - in Revelations Testing and Development [original thread]
Edited by: Max Hardcase on 15/11/2006 18:00:08 Change the drone bonus to 12.5% or 15%/lvl medium and light drones. 125 m3 dronebay Out damages the Vexor when using medium or light drones, has more room for backup drones ( since no point in us...
- by Max Hardcase - at 2006.11.15 17:58:00
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19. Fighters. - in Revelations Testing and Development [original thread]
How about increasing the bonus that the drone durability skill gives ?
- by Max Hardcase - at 2006.11.13 22:04:00
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20. ECM Dedicated Ships: Whens the Love coming? - in Revelations Testing and Development [original thread]
Edited by: Max Hardcase on 13/11/2006 11:10:04 Edited by: Max Hardcase on 13/11/2006 11:09:30 I thought the general consensus was that ECM was too effective. It therefor doesnt surprise that it takes more modules to bring it back to its ol...
- by Max Hardcase - at 2006.11.13 11:06:00
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